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Yr6 Term 1.1.6 More poetry

Welcome back to Year 6 Computing! ๐ŸŽญโœจ

Today is the grand finale of our Digital Poetry project! You will polish your block-based code, debug any issues, and present your animated poetry creations to the class. Let’s make our digital art shine!

Step 1: Time to Type! โŒจ๏ธ

  • Click here to warm up your fingers: Start Typing Practice.
  • Today’s typing challenge focuses on debugging, presentation skills, and evaluation vocabulary. Keep your accuracy high!

Step 2: Return to Code.org ๐Ÿš€

Reopen Code.org to load your poetry project and continue coding.

๐Ÿ“ Access Link:

Launch Code.org Poetry Studio โž”

Remember: Choose “Continue without logging in” if prompted.

Step 3: Debugging & Polishing Checklist ๐Ÿ› ๏ธ

Before presenting your project, run your code and check off these quality controls:

  • Timing: Do your visual effects line up with the correct lines of text?
  • Readability: Is your poem easy to read against the background colors and effects?
  • Sprite Actions: Do your characters or objects move smoothly without glitching?
  • Sound Check: Are your sound effects played at appropriate moments without overpowering the text?

Step 4: Interactive Project Evaluation ๐Ÿ“‹

Use the widget below to review your final project, reflect on your coding choices, and record feedback from a classmate during our peer gallery walk!

Step 1: Self Reflection

How well did your final project match your original blueprint?

Step 5: Log Off and Reflect ๐Ÿ‘‹

  • Exit Ticket: Share one key takeaway from this unit about how computer code can be used as a medium for artistic expression.
  • Log out securely and tidy your desk space!

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