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Yr6 Term 1.1.7 Interactive digital map

Welcome back to Year 6 Computing! ๐Ÿ›ก๏ธ๐Ÿ—บ๏ธ

Today we are starting our final capstone project! You will apply everything you have learned about framing, digital footprints, and privacy to design an Interactive Digital Identity Map. Let’s plan what stays inside your public frame and what stays strictly private!

Step 1: Time to Type! โŒจ๏ธ

  • Click here to warm up your fingers: Start Typing Practice.
  • Today’s typing challenge focuses on identity vocabulary: avatar, representation, digital footprint, privacy, and choice. Aim for high accuracy!

Step 2: Interactive Digital Identity Map Module ๐Ÿ“

Use the embedded module below to select your privacy-safe avatar, categorize profile information into public vs. private, map out your code events, and test your interactive hotspot simulation directly on this page!

Step 1: Choose Your Safe Avatar

A safe digital footprint uses an abstract avatar rather than a real personal photo. Select your representation:

Step 3: Practice Profile Safety in Interland โ›ฐ๏ธ

  • Click here to play: Play Interland.
  • Travel to Mindful Mountain to practice evaluating what information is safe to share publicly on an online profile.

Step 4: Log Off and Reflect ๐Ÿ‘‹

  • Exit Ticket: Tell your partner one piece of personal information that must always stay “outside the frame” of a public profile.
  • Log out securely and tidy your desk space!

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